Bernard's Portfolio

Bernard Zaborniak

Curse of Korthos

Abstract Puzzle Game | Game Jam

My Role:

Solo Developer


Unity | C# | Blender 


September 2019  |  72 hours 


Completed in time

Curse of Khortus is an abstract puzzle game I’ve made in Unity for a 72 hours long game jam on There are never more than 3 colors at the screen simultaneously (this was the limitation of the game jam). I used some sound effects & 3d models from free asset packs. Special thanks go to a friend of mine, who did the voice acting.

The core concept of the game is that you have to proceed to the next rooms through labyrinths by painting your environent and listening carefully to the sounds around you.