The goal was to create a fun game to play with up to 4 of your friends either locally or alone in a few scenarios. After lots of gameplay testing development is halted at a playable and fun but limited prototype.
The trailer music is made by me.
Trailer
The 4th player doesnt move. This is due to the fact that I forgot to ask my friends to bring extra controllers on recording day.
Features
Versus Mode: 2 vs 2 players Team Deathmatch with minions
Horde Mode: 4 players fight waves of enemy AI
Splitscreen with first person and top down mode
Performant, component based AI
Inventory and weapon system for melee and missile weapons
What i have learned
Testing the game thoroughly and using feedback to improve the user experience and to remove bugs
Building a flexible and performant AI Combat System